Unwrapping#

The UV Flow add-on enhances the standard unwrapping process in Blender with several useful features. In addition to the usual options like Method, Fill Holes, Correct Aspect, and Use Subdivision Surface, you can enable the following enhancements:

Additional Unwrapping Features#

  • Auto Align: Automatically runs the UV Editor’s Align Rotation (Auto) on each island after unwrapping. Note that this may increase computation time.

  • Split Angle: Treats any edge with an angle greater than the specified threshold as a seam during unwrapping.

  • Split Bevel: Treats any edge with a bevel weight greater than the specified threshold as a seam.

  • Split Crease: Treats any edge with a crease weight greater than the specified threshold as a seam.

  • Split Sharp: Treats any edge marked as sharp as a seam.

  • Split Freestyle Mark: Treats any edge with a Freestyle mark as a seam.

  • Mark Seams: Marks any edge split by UV Flow as an actual seam.

  • Apply Scale: Stretches the unwrapped UVs to compensate for non-uniform object scale.

Unwrapping Objects#

You can unwrap any object or set of objects in Object Mode by navigating to the Object menu and selecting UV Flow > Unwrap UVs.

Auto Unwrapping#

The dot “record” toggle to the left of the Unwrap menu will automatically unwrap your mesh after any action you perform with the tool. Unlike Blender’s Live Unwrap, UV Flow’s auto unwrapping only affects the islands impacted by the tool, preventing other UVs from being reset.

Manual Unwrapping#

The “play” button to the right of the Unwrap menu will unwrap all of your selected faces at once.