Changelog#
Unreleased#
Added Cut UV to the UV Editor
Click to cut and Alt Click to stitch
Click and drag to draw cuts or stitches
Double click to operate on loops
Ctrl click to cut or stitch shortest paths
Double click on a face to select the island
Added a Refine operator that moves each UV face towards its 3D angles and proportions
You can also allow it to run automatically while unwrapping or cutting and stitching
Added UV Flow panels to the UV Editor sidebar
Improved unwrapping to the island’s original size
1.1.4#
Added new Refine UVs operator
Iteratively moves each face toward its 3D proportions and angles
Unlike Minimize Stretch it can improve the overall island shape
It works great with pins unlike Minimum Stretch unwrapping
Added as an option when unwrapping and straightening
Added a UV Flow tab to the UV Editor sidebar, with the same panels as the 3D View sidebar
Added a Refine panel to the 3D View sidebar
Added a play button to the Unwrap, Straighten, Refine, and Pack panel headers, so they can be run without expanding the panel
The UV Editor’s Visual Debug panel is now only shown with Developer Extras enabled
Fixed a few issues with Straightening
1.1.3#
Added Auto unwrap method
Unwraps with Angle Based, then uses Minimum Stretch on any islands with too much stretching
Repaced Auto Align during Unwrap with Straightening
Added redo controls for straightening
Added straightening to Object Mode
Add hotkey U for UV Flow menu in Object Mode
Added option to unwrap islands to their original size
Improved default island margin
Fixed several straightening issues
Fixed Y and Z symmetry
1.1.2#
Added option for selection backface culling
Improved straightening and added it back to the tool header
Fixed issue with registering add-on in certain setups
Fixed compatibility with add-ons that unregister the UV panel
Fixed issues when faces are hidden in Edit Mode
Fixed a few misc. errors
1.1.1#
Fixed loop marking in Blender 5.1
Added workaround for Blender bug in Blender 5.1.0
1.1.0#
IMPORTANT: Due to the significant changes in the UV API in Blender 5.0, this version can only be installed in Blender 5.0+. For earlier Blender versions, please use the 1.0.3 release.
Full Blender 5.0 support
New face drag operator for quickly defining boundaries of an island
Improved tagging seams near mesh boundaries
Improved pre-selection highlighting
Improved statusbar hotkey hints
1.0.3#
Fixed drawing seam target dots on Mac
Added support for Blender 5.0
Straightening does not yet work in 5.0 and will be added back in the next version
1.0.2#
Keymaps:
Two new alternative keymaps were added for those using non-default navigation keymaps
All hotkeys are now listed in the add-on preferences
Shift click can now toggle face selection off instead of just adding to the selection
The Ctrl key on the right of the keyboard now works for tagging shortest path
Double clicking to select an island now works with right click select
New features:
Added operator for selecting island boundaries to the UV Editor Select menu
Improvements:
The highlight color while drawing seams now switches to red when clearing seams
Fixed conflict with some other add-ons
Fixed straightening rings in many situations
Fixed incorrect proportions after straightening
Fixed developer debug statements being printed to console when not in dev mode
1.0.1#
Fixed solidified seam color not always updating correctly
1.0.0#
We’re out of beta!
Updated documentation
Fixed help menu broken when installing add-on as extension
Fixed issue with Auto Unwrap not working with tagging the shortest path
0.9.14#
Added extension support for Blender 4.2+
Added new checker texture with arrows
Fixed warning when changing seam color with overlays off
Fixed seam overlay glitch when unwrapping with non-uniform scale
Fixed issue with straightening in Blender 4.3
0.9.13#
Finished first version of one-click straightening
Improved tagging loops on extremely high poly meshes
0.9.12#
Added option to not scale islands when packing
Fixed many smaller bugs
0.9.11#
Removed console print statements when not in dev environment
Continued work on Alignment
Fixed compatibility with RetopoFlow 4.0
0.9.10#
Refactored tool enter and exit to be instantaneous
Added hotkeys for unwrapping and packing (Shift Alt U, Shift Alt P)
Fixed splitting concave angles
Fixed several smaller bugs
0.9.9#
Improved installing new UV Flow versions
Added new Set UV Scale operator and unwrap option for matching UVs to a set texel density or real world scale
Added option to duplicate UV layers
0.9.8#
A new option for creating seams from islands is in the UV Map menu
Selecting islands in the 3D View can now auto-focus on and auto-select the island in the UV Editor
The option for auto packing has been removed
Edges are now deselected after clearing seams for better visibility
Experimental straightening options have been added to the UV Editor but are still heavily WIP
Fixed overlays sometimes appearing when saving while tool was not active
Fixed edge highlight skewing in small viewports
Fixed viewport display changing for wire and bbox objects when enabling the checker grid
Fixed several other small issues
0.9.7#
Edit Mode operators are now part of the Edit Mode UV menu
Improved styling of settings in sidebar and tool properties
Fixed occasional preselection highlight console error
Fixed material properties buttons not showing when using Eevee
Fixed packing multiple objects in Object Mode
Fixed module cleansing when uninstalling or updating
0.9.6#
The unwrap operator was sped up considerably
Average Islands when packing now supports un-applied object scale
All Object Mode operators now support the redo panel
UV Checkers now support curve and surface object types
New buttons were added to the Unwrap popover for marking and clearing split edges as seams
New Object Mode operators were added for selecting all objects or faces that use the active material
A new button was added to the material properties for packing all objects using the material
Packing multiple objects by material has been improved
Fixed error when packing with no UV layers
Fixed overlay import error on Mac
Fixed incorrect packing margins
Fixed issue when active object wasn’t part of the selection
Fixed double right click not marking loop
Added tooltips to all operators
0.9.3#
Added Alt + Right Click as a hotkey for clearing seams, for those using Emulate 3 Button Mouse
Fixed error when marking seams when the mesh has no UV layers
Fixed tagging shortest path blocking undo when hovering over the mesh
Left clicking outside the mesh now clears selection, similar to other Blender tools
Left click dragging outside the mesh now performs a box selection
Fixed slowdown when holding Ctrl to tag the shortest path
Object mode operations now support the redo panel
Fixed unwrapping and packing in object mode not always including the right objects
Fixed overlay object not being fully cleaned up when exiting to object mode
Fixed checker texture not always disabling correctly
0.9.2#
Removed sidebar tab that was causing a crash
Fixed packing by material when object has not material slots