UV Layers#
In the Cut UV tool settings, located just to the right of the UV Editor toggle, you can manage your UV maps. The UV Map popover allows you to:
Add or remove UV maps.
Set UV maps as active for rendering, similar to the Object Data tab in the Properties Editor.
Seam Management#
If Seams Per UV Map is enabled in the add-on preferences, UV Flow will maintain a separate set of seams for each UV map, functioning like a seam layer. This feature allows you to work with multiple maps simultaneously.
The seams are stored in the object data attributes and are automatically saved whenever the active UV map is switched, enabling modifications even when not using the tool.